In need of advice...
I'm doing a piano reduction of several online game BGM songs. Mostly are orchestration of pop music, or perhaps techno or ambient music. It usually consist of main melody, with very very very little and weak counter-melody, bass (yeah, one or two notes at the most per bar, don't expect to hear walking bass here), and percussion playing repetitive rythm.
Well, the worst problem i faced was the blank area for the left hand, because mostly i put the melody for the right hand, and the only thing left for the left hand was the bass, which is only 1 note per bar. Of course it would be boring if i put broken chord for the left hand all the way till the last note. Also, how do i subtitute the percussion rythm? So, how should i manage those thing? Should I just add my own counter-melody for the left hand or is there any example of other pattern? Please tell me if you have any suggestion, so that i could get rid of those boring arpeggio from the bass clef![]()